

The bell is the last hope for the Age of Fire, resurrecting previous Lords of Cinder (heroes who linked the flame in past ages) to attempt to link the fire again however, all but one Lord shirk their duty.

However, Prince Lothric, the chosen linker for this age, has abandoned his duty and instead chooses to watch the flame die from afar. The Age of Fire can be prolonged with the linking of the fire, a ritual in which great lords and heroes sacrifice their souls to rekindle the First Flame. As has happened many times before, the coming of the Age of Dark produces the undead: cursed beings that rise up after death. Set in the Kingdom of Lothric, a bell has rung to signal that the First Flame, responsible for maintaining the Age of Fire, is dying out. The game features multiplayer elements like the previous games in the series. The adaptability stat from Dark Souls II was removed in Dark Souls III, with other stats being adjusted. The game features fewer overall maps than its predecessor Dark Souls II, but they are larger and more detailed, which encourages exploration. The game places more focus on role-playing the expanded character builder and improved weapons provide the player with more tactical options. New combat features are introduced in Dark Souls III, including weapon and shield "Skills", which are special abilities that vary from weapon to weapon that enable unique attacks and features at the cost of focus points. Some of them change their combat pattern during battles. Throughout the game, players encounter different types of enemies, each with different behaviors. Combat and movements are faster and more fluid in Dark Souls III several player movements (such as backstepping and swinging heavy weapons) can now be performed more rapidly, allowing players to deal more damage in a short period of time. One of them refills hit points like previous games in the series, while another, newly introduced in Dark Souls III, refills focus points. There are two separate types of Estus Flasks in the game, which can be allotted to fit a players' particular play style. When performing spells, the player's focus points are consumed. Magic is featured in the game, with a returning magic system from Demon's Souls, now known as "focus points" (FP). Bonfires, which serve as checkpoints, return from previous installments.Īshes, according to Miyazaki, play an important role in the game. In addition, attacks can be evaded through dodge-rolling. Each weapon has two basic types of attack, one being a standard attack, and the other being slightly more powerful that can be charged up, similar to FromSoftware's previous game, Bloodborne.

Shields can act as secondary weapons but they are mainly used to deflect enemies' attacks and protect the player from suffering damage. Players are equipped with a variety of weapons to fight against enemies, such as bows, throwable projectiles, and swords.
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According to lead director and series creator Hidetaka Miyazaki, the game's gameplay design followed "closely from Dark Souls II". A complete version containing the base game and both downloadable content expansions, titled Dark Souls III: The Fire Fades, was released in April 2017.ĭark Souls III is an action role-playing game played in a third-person perspective, similar to previous games in the series. It was the fastest-selling game in Bandai Namco's history, shipping over three million copies worldwide within the first two months after release. An entry in the Souls series, Dark Souls III was released in Japan in March 2016 and worldwide in April 2016.ĭark Souls III was critically and commercially successful, with critics calling it a worthy and fitting conclusion to the series. Dark Souls III is an action role-playing video game developed by FromSoftware and published by Bandai Namco Entertainment for PlayStation 4, Xbox One, and Microsoft Windows.
